University of Chichester Academy Trust

Year 2 – Wednesday’s Home Learning

Year 2 – Wednesday’s Home Learning

Year 2 Home learning for Wednesday 3rd June 

Subject focus What we need to learn: How we might learn it:
English  Reading To use common exception words in a sentence.

Look at the list from earlier in the week

Today your challenge is to use some of these Year 2 common exception words to write a sentence. Choose 10 of the words and write them in a sentence. 

Challenge – Can you get more than one of the Year 2 common exception words in the sentence. How many can you get in one sentence. The sentence still has to make sense!  

Writing To plan a story.

The book Snail and the Whale is all about two animals working together to help each other. The Whale helps the snail get across the ocean and then the snail helps rescue the beached whale.  

Today’s challenge is to plan a short story about two animals working together. Think about the two animals you are going to choose. 

They could rhyme like snail and whale e.g bat and cat, bear and hare or moth and sloth. 

Here are some more ideas

Think about how they could help each other e,g the bat could fly to get something for the cat or the cat could squeeze in a small gap.

 Draw a picture of each animal and how they will need help in your story. 

Maths To use knowledge of mental maths in real life situations.

This week you are going to use your knowledge of Maths to play games and complete tasks. Here are today’s activities;

1) A game for two players – print the game sheet below, or play on squared paper, make 0 – 9 cards to play (Same layout as printable sheet).

To play – you need two different coloured pencils, number cards and a 100 square game board (some numbers are already on the printable game board, these do not count towards either player’s total).

  1. Place the number cards face down and mix around.
  2. Player one picks two number cards and sees what 2 digit number they can

           make (one card will be a ten, one a unit – don’t add the two card numbers  

           together). With a colour pencil write the number in the correct square. Place  

           the number cards back with the others and mix around.

  1. Player two does the same as above.
  2. Continue to take turns. If a player cannot add to the 100 square (because all combinations are already full), they miss that turn.
  3. When the 100 square is full, or if neither player can continue, the game is over. Add up your colours to see who has won.

2) If you have time, play these Maths games;

Please remember – always have a grown up with you when you use Internet resources – keep safe online.

Other:  To understand the purpose of a map.

Visit the Chester Zoo website again. See if you can use the ‘search bar’ to locate a map of the zoo. (Remember we have done ‘searches’ in computing!)

When you find the map look carefully at it. What is a map for? How does it help us?

It is a birdseye view over the whole zoo. You might want to look at other Zoos maps online too.

Today we are going to make our own zoo maps. You will need to think about how you will show which animals are in each area. 

What other things / buildings you will need in your zoo.(Toilets, shop, cafe, entrance etc.)You will need paths between the attractions. You may want to use a key to show what the different buildings are. You could number them or use symbols. 

If you don’t want to draw it, you could make it a 3D map out of lego, duplo etc. And ask your grown up to take a birds eye photograph! 

Remember to email your child’s class teacher to let them know how you’ve got on. We’d love to see examples of what you’ve been up to. 

Mr Wells –

Mr McEvoy –

Mrs Knapp and Mrs Marshman 

Proud to be part of the University of Chichester Academy Trust